4-gewinnt  1.0.0
Klassiker "4-gewinnt" als Konsolenanwendung
 Alle Datenstrukturen Dateien Funktionen Variablen Makrodefinitionen Seiten
main.c
gehe zur Dokumentation dieser Datei
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <windows.h>
4 
5 //Insert variable declarations here:
6 #include "variables.h"
7 //Insert function signatures here:
8 #include "signatures.h"
9 //special character handling
10 #include "fancyfont.c"
11 //and include function files themselves:
12 #include "dummy.c"
13 //system functions
14 #include "system.c"
15 //main menu (new game,..)
16 #include "mainMenu.c"
17 //shows and updates highscores
18 #include "hallofshame.c"
19 //game-board logic (create, delete, setter, getter)
20 #include "board.c"
21 //gameflow itself (drawboard, drawcoins, input)
22 #include "gamefunction.c"
23 //shows gamerules
24 #include "rules.c"
25 //shows credits
26 #include "credits.c"
27 
28 int main(int argc, char *argv[])
29 {
30  FANCY_FONT = (argc>=2 && strcmp(argv[1],"FANCY")==0);
31 #ifdef DEBUG
32  FANCY_FONT = 0;
33 #endif // DEBUG
35 
36  return mainMenu();
37 }
38 
int main(int argc, char *argv[])
Definition: main.c:28
void setFancy(int fancyActivated)
Definition: fancyfont.c:19
int FANCY_FONT
Definition: fancyfont.c:3