4-gewinnt  1.0.0
Klassiker "4-gewinnt" als Konsolenanwendung
 Alle Datenstrukturen Dateien Funktionen Variablen Makrodefinitionen Seiten
fancyfont.c
gehe zur Dokumentation dieser Datei
1 #pragma once
2 
18 
19 void setFancy(int fancyActivated)
20 {
21  if (fancyActivated){
22  FONT_DPIPE_TOP_LEFT = "╔";
23  FONT_DPIPE_TOP_RIGHT = "╗";
24  FONT_DPIPE_BOTTOM_LEFT = "╚";
26  FONT_DPIPE_VERT_BAR = "║";
27  FONT_DPIPE_HORI_BAR = "═";
28  FONT_DPIPE_TBAR_RIGHT = "╠";
29  FONT_DPIPE_TBAR_LEFT = "╣";
30  FONT_DPIPE_TBAR_UP = "╩";
31  FONT_DPIPE_TBAR_DOWN = "╦";
32  FONT_DPIPE_CROSSING = "╬";
33  } else {
34  FONT_DPIPE_TOP_LEFT = "/";
35  FONT_DPIPE_TOP_RIGHT = "\\";
38  FONT_DPIPE_VERT_BAR = "|";
39  FONT_DPIPE_HORI_BAR = "-";
42  FONT_DPIPE_TBAR_UP = "v";
44  FONT_DPIPE_CROSSING = "+";
45  }
46  FONT_COIN_PLAYER1 = "X";
47  FONT_COIN_PLAYER2 = "O";
48  FONT_COIN_EMPTY = " ";
49 
50 }
char * FONT_DPIPE_TBAR_RIGHT
Definition: fancyfont.c:10
char * FONT_DPIPE_TOP_LEFT
Definition: fancyfont.c:4
char * FONT_DPIPE_TBAR_UP
Definition: fancyfont.c:12
void setFancy(int fancyActivated)
Definition: fancyfont.c:19
char * FONT_DPIPE_BOTTOM_LEFT
Definition: fancyfont.c:6
char * FONT_DPIPE_TBAR_LEFT
Definition: fancyfont.c:11
char * FONT_COIN_PLAYER2
Definition: fancyfont.c:16
char * FONT_COIN_EMPTY
Definition: fancyfont.c:17
char * FONT_DPIPE_BOTTOM_RIGHT
Definition: fancyfont.c:7
int FANCY_FONT
Definition: fancyfont.c:3
char * FONT_DPIPE_TBAR_DOWN
Definition: fancyfont.c:13
char * FONT_DPIPE_VERT_BAR
Definition: fancyfont.c:8
char * FONT_COIN_PLAYER1
Definition: fancyfont.c:15
char * FONT_DPIPE_HORI_BAR
Definition: fancyfont.c:9
char * FONT_DPIPE_TOP_RIGHT
Definition: fancyfont.c:5
char * FONT_DPIPE_CROSSING
Definition: fancyfont.c:14